Section by section
Mechanical Concepts: 44 Questions in 20 Minutes
The same Mechanical Concepts test appears in the CAST, CAST-R, POSS, MASS and TECH batteries: 44 questions in 20 minutes. What it covers, and how to prep.
Published · 4 min read
Mechanical Concepts is the most valuable section to prepare in the entire EEI catalog, for one reason: the same 44-question, 20-minute test appears in the CAST, CAST-R, POSS, MASS and TECH batteries. Prepare it once and you have prepared it for whichever job you end up applying for. It is also the tightest sustained clock most candidates will face — about 27 seconds per question, over 44 questions, with no let-up.
What it actually tests
Each item is a diagram of a physical arrangement with a short question about what will happen. The subject matter is everyday mechanics rather than engineering theory:
- Gears, belts and chains — direction of rotation, relative speed, mechanical advantage from tooth or pulley ratios.
- Levers and balance — fulcrum position, where a load must sit for a beam to balance, which arrangement takes less effort.
- Pulleys and blocks — how many rope falls support the load, and what that does to the force required.
- Fluids and pressure — flow through pipes of different bores, pressure at depth, hydraulic pistons of unequal area.
- Forces, motion and stability — center of gravity, tipping, friction, inclined planes, what a guy wire is doing.
- Springs, gravity and simple structures — load paths, and which member carries what.
Nothing on that list requires a formula. Everything on it punishes hesitation.
Twenty-seven seconds is the whole design
The pacing is not incidental — it is what the test measures. At 27 seconds you have time to read the diagram, recognize what kind of arrangement it is, apply the principle and mark an answer. You do not have time to reason from first principles, and you certainly do not have time to be unsure twice.
That has a direct consequence for how you practice. Doing ten questions carefully, checking each one, feels productive and builds the wrong skill. Practice in blocks of 44 against a real 20-minute clock. The thing you are building is recognition speed, and recognition speed only develops under the pressure that demands it. Our Mechanical Concepts demo is built around that, and the full practice section runs the complete 44-question block.
How to work an item
- Classify first. Before reading the question, decide what family the diagram belongs to — gear train, lever, pulley system, fluid, stability. Classification takes a second and narrows the principle you need to one.
- Find the one thing that varies. Most items are a comparison: two setups differing in one respect. Identify that difference and the answer usually follows directly.
- Answer the direction, not the number. Most questions ask which is faster, easier or heavier, or which way something turns. You rarely need to compute anything.
- Commit and move. If you do not have it in twenty seconds, mark your best option and go. Coming back costs less than stalling.
The mistakes that cost the most
Three recur. The first is overthinking friction and real-world detail — the items assume ideal behavior unless they say otherwise, and adding realism produces wrong answers. The second is reversing direction in a gear train: each meshed gear reverses direction, a belt in a normal loop does not, a crossed belt does. Practice that until it is automatic, because it comes up constantly. The third is confusing force with distance in levers and pulleys: a system that halves the effort doubles the distance you must pull, and questions are often built precisely on that trade.
Building the intuition, away from the test
The fastest route to recognition speed is not more questions alone. It is having a physical model for each family, so that a diagram triggers a picture rather than a calculation. A bicycle is a gear train and a lever system you can watch working. A wheelbarrow, a bottle opener and a pair of scissors are three different lever classes. A garden hose narrowing at the nozzle is the pipe-bore question. Water pressure at the bottom of a tank is the depth question. Half an hour spent connecting the item types to objects you already understand tends to be worth more than another fifty questions, because it converts each item from something to work out into something you recognize.
Why generated items matter here
Mechanical Concepts is the section where fixed question banks fail worst. Forty-four questions is a large block, and if you work through the same hundred-question set repeatedly you stop solving and start remembering. That feels like progress and is not. Items generated fresh each run — same principles, different configurations, different numbers — keep you solving, which is what the real test requires. That is how our bank is built, and it matters more here than in any other section.
If you are preparing for a plant battery, the same test appears in POSS and MASS; if you are preparing for a trades role it is in CAST and CAST-R. There is no version of an EEI preparation plan in which this section is not the best use of your time.
Frequently asked questions
How many questions is the Mechanical Concepts test?
44 questions with a 20-minute time limit, per EEI's brochures for the CAST, CAST-R, POSS, MASS and TECH batteries — the parameters are the same in all five.
Do I need physics knowledge?
No formal physics is required. You need working intuition about gears, levers, pulleys, fluids and stability, and you need it fast enough to answer in under half a minute.
What if I do not finish?
Many candidates do not. Since EEI's brochures state there is no penalty for guessing or wrong answers, the right endgame is to watch the clock and fill in every remaining answer before time is called rather than leaving blanks.
Is the mechanical section the same in every battery?
The published count and time limit are identical across the five batteries that include it. Treat preparation as fully transferable between them.
Try the practice sections
Original questions written from the published descriptions of these batteries — for familiarization and repetition. Not real test content, not identical to any real test, and no promise about any result.
Sources
- CAST — Construction and Skilled Trades Selection System (test brochure) — Edison Electric Institute, published by LG&E and KU. Accessed September 16, 2026. EEI brochure, © 2009, self-hosted by the utility.
- POSS — Plant Operator Selection System (test brochure) — Edison Electric Institute, published by LG&E and KU. Accessed September 16, 2026. EEI brochure, © 2001, revised October 2015.
- MASS — Plant Maintenance Positions Selection System (test brochure) — Edison Electric Institute, published by LG&E and KU. Accessed September 16, 2026. EEI brochure, © 2001, updated October 2015.
- TECH — Technician Occupations Selection System (test brochure) — Edison Electric Institute, published by LG&E and KU. Accessed September 16, 2026. EEI brochure, © 2009.
- CAST-R Test Brochure, inside the Get Into Energy CAST-R student guide — Edison Electric Institute, published by Southern Company. Accessed September 16, 2026. EEI brochure © 2020; the first four pages are the brochure itself.
Utility Tests is an independent practice and familiarization resource. We are not affiliated with, endorsed by, sponsored by, or connected to the Edison Electric Institute (EEI), any EEI member company, or any electric utility, contractor or test administrator. "EEI", "CAST", "CAST-R", "POSS" and "MASS" are used only to describe the employment tests our material helps you get familiar with, and all trademarks are the property of their respective owners. Every question, drawing, passage and statement here is original work, written from publicly published descriptions of those tests; it is not real test content and is not identical to any real test. No employer publishes a cut score or pass mark for an EEI battery — cutoff scores are set locally by each employer — so nothing here tells you what score you need, and practicing here does not guarantee any score, index, interview or job offer.
Hiring rules, testing policies and pay change. Confirm anything that matters with the employer running your application before you act on it.